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Screenshot comparisons… FIGHTING/ BEAT-EM-UPS

Are you curious about a game that has appeared on more than one console and/or platform? Enjoy. (1) Thank you! (2) Disclaimer (read me).

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NOTE: Click on the "(+)" to view the original discussion at pcenginefx.com. If you notice any errors, please contact us!

CREDIT: A great big Thank You! goes out to awack for starting this project years ago and contributing hundreds (over 1,500 in total!) of in-game screenshots. To see how this project evolved (and instigated many arguments) read the original "PCE, SNES and Genesis Screenshot Comparison" discussion at the pcenginefx.com forums.

DISCLAIMER: These comparisons can help us appreciate the technical/artistic prowess (or lack thereof) exhibited in some games from yesteryear. Of course, screenshots alone cannot reveal a specific game's overall worth, nor should it be the sole criterion for determining the superiority/inferiority of a particular port. Indeed, many games look gorgeous in static screenshots, but suffer from choppy scrolling, poorly implemented controls, butchered music, missing content, etc.

In other words… Don't judge a game by its screenshot, you heathen.

Andre Panza Kickboxing: PCE (1990) vs. Amiga (1989)

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NOTE: XXX.

PC-Engine (PCE) Commodore Amiga
 PCE (TG-16)  AMIGA
 PCE (TG-16)  AMIGA
 PCE (TG-16)  AMIGA
 PCE (TG-16)  AMIGA
 PCE (TG-16)  AMIGA


View the original discussion at the pcenginefx.com forums.

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Art of Fighting (1994): PCE (ACD) vs. SFC

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PC-Engine (PCE) Super Famicom (SFC)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)


View the original discussion at the pcenginefx.com forums.

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Double Dragon II: PCE (1993, SCD) vs. MD (1991) vs. SMS (1991)

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NOTE: Naysayers may criticize the PCE Red Book soundtrack, but it is divine. Truly.

PC-Engine (PCE) Mega Drive (MD, Genesis) Mark III/Master System (SMS)
 PCE (TG-16)  MD (GENESIS)  MARK III (SMS)
 PCE (TG-16)  MD (GENESIS)  MARK III (SMS)

RESPECT: Although not included in our analysis, the Famicom (NES) port of Double Dragon II is absolutely stellar—anyone who says otherwise is lacking the requisite skills to appreciate this fine port. Sure, there are some very challenging sequences, but this fact does not detract from the sheer awesomeness of the 8-bit FC/NES port.

PC-Engine (PCE) Mega Drive (MD, Genesis)
 PCE (TG-16)  MD (GENESIS)
 PCE (TG-16)  MD (GENESIS)
 PCE (TG-16)  MD (GENESIS)
 PCE (TG-16)  MD (GENESIS)
 PCE (TG-16)  MD (GENESIS)
 PCE (TG-16)  MD (GENESIS)


View the original discussion at the pcenginefx.com forums.

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Fatal Fury 2 (1992): PCE (ACD) vs. SFC vs. MD

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PC-Engine (PCE) Super Famicom (SFC) Mega Drive (MD)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)


View the original discussion at the pcenginefx.com forums.

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Fatal Fury Special (1993): PCE (ACD) vs. SFC vs. MD (CD)

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PC-Engine (PCE) Super Famicom (SFC) Mega Drive (MD)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)  MD (GENESIS)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)


View the original discussion at the pcenginefx.com forums.

Then, continue the discussion as the Sega CD and GameGear versions of Fatal Fury Special are included as well.

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Flash Hiders (1993): PCE (ACD) vs. SFC

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PC-Engine (PCE) Super Famicom (SFC)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)


View the original discussion at the pcenginefx.com forums.

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Street Fighter: PCE (1989, CD) vs. ARCADE (1987)

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NOTE: The original title—Street Fighter—was changed to Fighting Street for both PCE and TurboGrafx-CD releases.

 Street Fighter: PCE vs. ARCADE

NEARLY PIXEL PERFECT: Granted, the PCE sprites are smaller and some details are lacking (the sky in the arcade is much more detailed). That said, as the image above reveals, the PCE port of Street Fighter was quite close to the arcade (once we account for the 4:3 aspect ratio of home televisions—the stages scrolled horizontally).


PC-Engine (256x239) Arcade (384x224, 256x224)
 PCE (TG-16)  ARCADE
 PCE (TG-16)  ARCADE

HORIZONTAL SQUISH: As you can see, when we take the original arcade resolution (384x224) and re-size it (256x224), the results are remarkably close to the actual PCE port.


PC-Engine (PCE) Arcade
 PCE (TG-16)  ARCADE
 PCE (TG-16)  ARCADE
 PCE (TG-16)  ARCADE
 PCE (TG-16)  ARCADE
 PCE (TG-16)  ARCADE


View the original discussion at the pcenginefx.com forums.

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World Heroes 2 (1994): PCE (ACD) vs. SFC

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PC-Engine (PCE) Super Famicom (SFC)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)


DEATH MATCH: Of course, the popular Death Match mode deserves some special attention, too. Enjoy the brutality, comrades.

PC-Engine (PCE) Super Famicom (SFC)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)
 PCE (TG-16)  SFC (SNES)


View the original discussion at the pcenginefx.com forums.

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This page is a WORK IN PROGRESS…

For the most up-to-date info, please consult the original "PCE, SNES and Genesis Screen Comparison" discussion at the pcenginefx.com forums. Thank you for visiting!